Home > Hyundai and Kia Debut Virtual Reality (VR) Design Evaluation System

Auto
Hyundai and Kia Debut Virtual Reality (VR) Design Evaluation System

Description

Hyundai Motor Company and Kia Motors Corporation have debuted a new virtual reality (VR) design evaluation system at the brands’ global design headquarters.The new system, introduced to the Namyang Research and Development Center in South Korea, demonstrates a heightened focus on enhancing vehicle development processes through the implementation of VR technology.Hyundai and Kia displayed how new VR technology will be utilised by both brands in the future. The technology uses several development applications, enabling teams of designers and engineers to carry out vehicle design quality assessments and development verification processes.

Added on the 19/12/2019 08:42:53 - Copyright : Auto Moto EN

To customise your video :

Or Create an account

More videos on the subject

  • Audi brings VR experience platform to CES 2023 - holoride in-car entertainment

    The brand with the four rings has delivered. At the 2019 Consumer Electronics Show (CES), Audi announced it would transform its vehicles into an experience platform for virtual reality (VR). Selected models have been “holoride-ready” since the summer. Audi will return to CES Las Vegas to offer media professionals and trade show visitors current content and a new VR game through “experience rides”. Following the launch in Germany, the VR entertainment offering will become available in other European markets next year.Audi is the first car manufacturer in the world to bring virtual reality entertainment by holoride to series production. At CES 2023, visitors can experience rides in the rear of an Audi e-tron and e-tron Sportback. The Audi Hub at the Waldorf Astoria will be their starting point.Behind holoride is a new technology that adapts the virtual content to the car’s driving movements in real time. For example, if the vehicle takes a right turn, the spaceship in the virtual world will also fly to the right. If the car accelerates, the spaceship speeds up, meaning a ride in the car becomes a multimodal gaming event. An added bonus is that by synchronizing the user’s visual and felt experiences, holoride reduces the risk of motion sickness, which many passengers experience when watching movies or other dynamic content in a moving car.

    11/01/2023 - Auto Moto EN
  • Virtual Reality Entertainment – holoride Animation

    Audi is the first manufacturer worldwide to combine virtual reality and driving experience, thus bringing a completely new entertainment category into the car. Through the integration of holoride, rear-seat passengers are equipped with VR glasses and can experience films, games and other interactive content during the ride.

    22/03/2022 - Auto Moto EN
  • Oculus Launching Multi-User Accounts

    Nîmes : Manuel Escribano coupe la première oreille de la Feria de Pentecôte face à un noble lot de La Quinta

    14/01/2021 - Wochit
  • EVE VR - BMW M235i Alps

    The possible uses of game technology and virtual reality applications are manifold in the automotive sector. The BMW Group, the first automotive company together with Epic Games to define and structure an enterprise licence for the industrial use of Unreal Engine, designed a self-developed mixed reality system. This is consistently used and expanded in vehicle development. The BMW iX is the first car that has been developed using the game engine we modified for our purposes. BMW’s use of Unreal Engine is invaluable, especially in the strategic innovation fields. You can very quickly create 3D renderings, for example, that take account of light effects and light reflections on different materials, among other things. But most importantly, it allows the functional and user experience to be brought to life and implemented in real time at a very early development stage. These advantages led to the early development of the technology into a global platform.

    03/12/2020 - Auto Moto EN
  • BMW VR production planing - Body Paintshop

    The possible uses of game technology and virtual reality applications are manifold in the automotive sector. The BMW Group, the first automotive company together with Epic Games to define and structure an enterprise licence for the industrial use of Unreal Engine, designed a self-developed mixed reality system. This is consistently used and expanded in vehicle development. The BMW iX is the first car that has been developed using the game engine we modified for our purposes. BMW’s use of Unreal Engine is invaluable, especially in the strategic innovation fields. You can very quickly create 3D renderings, for example, that take account of light effects and light reflections on different materials, among other things. But most importantly, it allows the functional and user experience to be brought to life and implemented in real time at a very early development stage. These advantages led to the early development of the technology into a global platform.

    02/12/2020 - Auto Moto EN